# Spirit Rise: Champion Clash

> Taken from the public Google Play listing. Every figure below carries the date it was updated.
> Nothing is modelled or estimated. A new collection starts at 00:00 UTC daily and takes several hours; an individual app's reading lands at some point inside that window.

Source page: https://appcurves.com/app/spirit-rise

- Package: `com.jxlzmj.kd1.yw`
- Developer: Guangzhou Lingxi Electronic Information Co., Ltd
- Category: Role Playing
- Platform: Android (Google Play)
- Released: Apr 23, 2026
- Lifetime downloads: 125,972 (updated 2026-09-21)
- What the store shows instead: 100,000+
- Rating: 4.55 from 14,242 ratings
- Downloads added: none — the counter held between 2026-09-20 and 2026-09-21
- Readings kept: 5 (2026-08-14 → 2026-09-21)
- Chart positions on 2026-09-22 (Top Free): #27 SG, #42 MY, #55 GR, #57 ID, #59 PH, #64 BE, #70 NL, #89 DE (best 8 shown) — charts in 19 of 203 markets scanned

### Latest readings

| Date (UTC) | Lifetime downloads | Added |
|---|---:|---:|
| 2026-08-14 | 114,361 | — |
| 2026-08-15 | 114,361 | held |
| 2026-08-18 | 118,065 | +3,704 over 3 days |
| 2026-09-20 | 125,972 | +7,907 over 33 days |
| 2026-09-21 | 125,972 | held |

"held" means Google's own counter showed the same figure as the day before — it is a real reading, not a missed one. A multi-day "Added" spans two real readings; the days between were not read.

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Site last completed a reading on 2026-09-22. AppCurves is not real-time.
When citing, include the reading date. https://appcurves.com/faq answers where the figure comes from.
